Fruit Catcher is a short tune I wrote for a series of video games being produced by the Northeast Ohio VA Hospital. The game had the goal of helping with the diagnosis and treatment of injuries related to patient's ability to focus their vision. This particular game tasked the player with catching falling fruit in a small basket, requiring them to gage the distance of the fruit in relation to the basket they needed to catch them in.
I created a series of looping layers that together made up the soundtrack. The addition and subtraction of the layers related directly to how well the player was doing in their task. As the player performed well, they would hear the full arrangement fleshed out. The audio available below demonstrates how all the layers would sound together.